Augmented Reality Apps
This was developed as part of my doctoral research. An AR app was designed to allow online students to interact with the lab equipment. This paved a new way to conduct and evaluate 'practice - based' courses completely online or as a MOOC. The development platform included Unity Game Engine, Vuforia AR Engine, Autodesk Maya, Photoshop and built in C# environment.
User Interface Designs
Air India App - New Design Mockup
This is a new revamped design of the existing Air India app. Design inputs were collected from around 70 personas (users). Developed and rendered in Figma.
Steps App - Fictional Design
This is a fictional app that was designed to overcome the existing issues in popular fitness apps. The pain points have been collected from 100+ fitness personas. Developed and rendered in Figma.
Red Bag App - Mock Proposal
This project is about an app that sends home care agents straight to our door step. The UI design was tested among 60+ users. Development environment was Figma.
Passport Seva Portal - Revamped.
This is another fictional UI design for the Indian Passport Seva portal that proposes a design which overcomes the existing issues in the web design. Development environment was Figma.
Game Releases
Dino Dunk
DinoDunk is a casual endless runner game made with Unity Game engine. I developed this for my 6yr old daughter. In fact, 'we' developed this together. She did the voice talent for her game.
If you are on a computer, Mouse left click to jump. If you are on your mobile, tap the screen to make the Dino jump. Have fun!
Plan-e-it!
Tap the screen to keep the plane flying. Survive as long as you can - Simple!
A hyper-casual game developed in Unity game engine exclusively for my daughter to keep her busy on a weekend. The game features her voice as expressions. Enjoy!